/
Colossal Diamonds RevPrem Signoff Checklist
Colossal Diamonds RevPrem Signoff Checklist
This is done prior to the game being handed off to SQA:
Game Design and Production
The Game Design SignOff process has a Game Designer peer review the following:
- Set up SQA Handoff meeting
- Verify SDK and Platform updates (Invite them to the Handoff meeting)
- Review the help screens and make sure the current versions of all disclaimers are being used. (If there are any questions about the help screens then email Rich about wording).
- Verify that the pays from the Par Sheet match the help screens.
- Review the Game Handoff Document (GHD) and have the Game Designer update the document if any discrepancies are found.
- Review the Par Sheet. Make sure that the GHD and the Par Sheet use the same symbol names.
- Ensure that relevant documents have been uploaded into SVN (PAR Sheet, Math files, etc).
- Ensure that relevant documents have been copied into the Game Design folder in SYMSSV-FILE01 (G drive).
- Play test the game and verify lighting sequences and sound fit with transitions, etc. Hit all bonuses, big wins, etc. and generally just sanity check the presentation.
- Ensure math has been checked against GLI, PENN and Ontario regulation - G:\Engineering\Math\Math Documentation and Tools\Compliance\Math Compliance.xlsx
Art
- Review all art assets in the game and ensure that they're behaving as expected.
- Review all animations in the game and ensure that they're behaving as expected.
- Ensure that all Printed Artwork required for the game has been copied into this folder - \\ATMSSV-FILE01\Groups\Graphics\Video\04_GlassForInHouse
- Glass Art (Gamesman Lolly & Xenon Lolly - for Dual Screen games only.
- Wedge Spacers - for both Portrait & Dual Screen games.
- End Caps - for both Portrait & Dual Screen games.
- Ensure that all Marketing assets have been copied into this folder - \\atmssv-file01\Groups\Marketing\Graphics\Lauren_Lambrix
- Assets (symbols and other art assets that the marketing may use in promotional material).
- Glass Art - copy all the Printed Artwork for the game into this folder.
- Ensure that Digital Topper content has been created, reviewed and uploaded to Alienbrain.
Sound
- Review all sounds in the game and ensure that they're behaving as expected.
- Ensure that all metadata/tags in the sound files have been stripped out.
Software
- Template updates merged into game.
- GAFF file checked into SVN (All test gaffs removed)
- Paytable checked into SVN
- If game is a skin or derivative check for any updates in the parent game.
- On submission to SQA close the new game development bug.
- Check Help pages have been updated
- Check Recall screens
Once all other departments have signed off, verify any extra tasks from their sign offs have been implemented.
Create a Windows build of your game and upload it to the Win games release folder. (How to make Windows Builds)
DevQA
- Frame Rate display as expected.
- RAM and VRAM usage after playing all the bonuses and entering the help screens (if usage is over 90% it is an issue).
- Performance measurement during:
- Base game
- All bonuses
- Big wins
- Any Large win celebrations
- All transitions
- Smoothness of reel spins
- All the game functionality including payouts, animations, art and help screens are working as expected and reported bugs are fixed and verified.
- Load in Nevada & Ontario - verify that jurisdictional specific messages are correct and positioned correctly (including help pages).
- Recovery, Recall are working as expected.
Auto play is working as expected.
Ensure that in-game screenshots & video captures have been recorded and copied into these locations:
G:\Graphics\Screenshots
G:\Graphics\Video
\\atmssv-file01\Groups\Marketing\Graphics\Lauren_Lambrix
- Ensure that this Marketing checkist is completed:
Hardware and Parts
- Digital Topper has been created
- Community signs have been created Select all that apply
- 360 Sign
- Linear Football Sign
- Pill Sign
- Starwall Sign
- End Caps have been created and Checked into the proper folders
- Wedge Spacers have been created and Checked into the proper folders
- 360 Ring light created and checked into the folder (Software for part)
- Starwall Sidelight created and checked into the folder (Software for part)
, multiple selections available,